File:Surface integral illustration.svg

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Summary

Description
English: The definition of surface integral relies on splitting the surface into small surface elements. Figure 1: The definition of surface integral relies on splitting the surface into small surface elements. Each element is associated with a vector dS of magnitude equal to the area of the element and with direction normal to the element and pointing outward.
Date 11 December 2014
Source Own work based on: Surface integral illustration.png & SVG - Export of figures
Author McMetrox
Permission
(Reusing this file)
I, the copyright holder of this work, hereby publish it under the following license:
Creative Commons CC-Zero This file is made available under the Creative Commons CC0 1.0 Universal Public Domain Dedication.
The person who associated a work with this deed has dedicated the work to the public domain by waiving all of their rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission.

Other versions
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SVG development
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The SVG code is valid.
 
This diagram was created with MATLAB.
Source code
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MATLAB code

% An illustration of the surface integral.
% It shows how a surface is split into surface elements.
 
function main()
 
% the function giving the surface and its gradient
   f=inline('10-(x.^2+y.^2)/15', 'x', 'y');
 
   BoxSize=5; % surface dimensions are 2*BoxSize x 2*BoxSize
   M = 10; % M x M = the number of surface elements into which to split the surface
   N=10;  % N x N = number of points in each surface element
   spacing = 0.1; % spacing between surface elements
   H=2*BoxSize/(M-1); % size of each surface element
   gridsize=H/N;      % distance between points on a surface element 
 
   figure(1); clf; hold on; axis equal; axis off;
 
   for i=1:(M-1)
	  for j=1:(M-1)
		 Lx = -BoxSize + (i-1)*H+spacing; Ux = -BoxSize + (i  )*H-spacing;
		 Ly = -BoxSize + (j-1)*H+spacing; Uy = -BoxSize + (j  )*H-spacing;
 
%        calc the surface element
		 XX=Lx:gridsize:Ux; 
		 YY=Ly:gridsize:Uy;
		 [X, Y]=meshgrid(XX, YY);
		 Z=f(X, Y);
 
%        plot the surface element
		 surf(X, Y, Z, 'FaceColor','red', 'EdgeColor','none', ...
			  'AmbientStrength', 0.3, 'SpecularStrength', 1, 'DiffuseStrength', 0.8);
 
	  end
   end
 
 
   view (-18, 40);                     % viewing angle 
   %camlight headlight; lighting phong; % make nice lightning 
 
%  save to file
   plot2svg('Surface_integral_illustration.svg');

Captions

surface integral

Items portrayed in this file

depicts

11 December 2014

File history

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Date/TimeThumbnailDimensionsUserComment
current02:36, 12 December 2014Thumbnail for version as of 02:36, 12 December 2014512 × 348 (20 KB)wikimediacommons>McMetroxReduced file size

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