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In [[computer science]], a '''[[Control flow#Loops|loop]]''' is a [[programming language]] [[statement (programming)|statement]] which allows code to be repeatedly [[execution (computers)|executed]]; an '''[[Invariant (computer science)|invariant]]''' of a loop is a property that holds before (and after) each repetition. It is a [[logical assertion]], sometimes programmed as an [[Assertion (software development)|assertion]]. Knowing its invariant(s) is essential for understanding the effect of a loop.
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In [[formal verification|formal program verification]], in particular in the [[Hoare logic|Floyd-Hoare approach]], loop invariants are expressed in formal [[predicate logic]] and used to prove properties of loops and, by extension, [[algorithm]]s employing loops (usually [[Correctness (computer science)|correctness]] properties).
A loop invariant should be true on entry into a loop and is guaranteed to remain true after every iteration of the loop.  This means that on exit from the loop both the loop invariant and the loop termination condition can be guaranteed.
 
Because of the fundamental similarity of loops and [[recursion|recursive]] programs, proving partial correctness of loops with invariants is very similar to proving correctness of recursive programs via [[structural induction|induction]].  In fact, the loop invariant is often the inductive property- the induction hypothesis- one has to prove of a recursive program that is equivalent to a given loop.
 
==Informal example==
The following [[C (programming language)|C]] [[subroutine]] <code>max()</code> returns the maximal value of its argument array <code>a[]</code>, provided its length <code>n</code> is at least 1.
In line 3, 6, 9, 11, and 13, a property that obviously holds at the respective location has been inserted.
The properties in line 6 and 11 agree literally; they are hence an invariant of the loop in lines 5 to 12.
When line 13 is reached, that invariant still holds, and it is known that the loop condition <code>i!=n</code> from line 5 must have been false; both properties together imply that <code>m</code> equals the maximum value in <code>a[0...n-1]</code> to be computed by the subroutine, that is, the correct value is returned in line 14.
<!---Usage of (source) tag see http://www.mediawiki.org/wiki/Extension:SyntaxHighlight_GeSHi--->
<source lang="c" line highlight="6,11">
int max(int n,const int a[n]) {
    int m = a[0];
    // m equals the maximum value in a[0...0]
    int i = 1;
    while (i != n) {
        // m equals the maximum value in a[0...i-1]
        if (m < a[i])
            m = a[i];
        // m equals the maximum value in a[0...i]
        ++i;
        // m equals the maximum value in a[0...i-1]
    }
    // m equals the maximum value in a[0...i-1], and i==n
    return m;
}
</source>
Following a [[defensive programming]] paradigm, the loop condition <code>i!=n</code> in line 5 should better be modified to <code>i<n</code>, in order to avoid endless looping for illegitimate negative values of <code>n</code>. While this change in code intuitively shouldn't make a difference, the reasoning leading to its correctness becomes somewhat more complicated, since then only <code>i>=n</code> is known in line 13. In order to obtain that also <code>i<=n</code> holds, that condition has to be included into the loop invariant. It is easy to see that <code>i<=n</code>, too, is an invariant of the loop, since <code>i<n</code> in line 6 can be obtained from the (modified) loop condition in line 5, and hence <code>i<=n</code> holds in line 11 after <code>i</code> has been incremented in line 10. However, when loop invariants have to be manually provided for formal program verification, such intuitively too obvious properties like <code>i<=n</code> are often overlooked.
 
==Floyd–Hoare logic==
Specifically in [[Hoare logic|Floyd–Hoare logic]],<ref>[[Robert Floyd|R. W. Floyd]]. "Assigning meanings to programs." Proceedings of the American Mathematical Society Symposia on Applied Mathematics. Vol. 19, pp. 19–31. 1967. ([http://laser.cs.umass.edu/courses/cs521-621.Spr06/papers/Floyd.pdf])</ref><ref>[[C. A. R. Hoare]]. "[http://sunnyday.mit.edu/16.355/Hoare-CACM-69.pdf An axiomatic basis for computer programming]". ''[[Communications of the ACM]]'', 12(10):576&ndash;585, October 1969. {{doi|10.1145/363235.363259}}
</ref> the [[partial correctness]] of a [[while loop]] is governed by the following rule of inference:
 
:<math>\frac{\{C\land I\}\;\mathrm{body}\;\{I\}} {\{I\}\;\mathbf{while}\ (C)\ \mathrm{body}\;\{\lnot C\land I\}}</math>
 
This means:
* A while loop does not have the side effect of falsifying <math>I</math>—if the loop's body does not change an invariant <math>I</math> from true to false given the condition <math>C</math>, then <math>I</math> will still be true after the loop has run as long as it was true before.
* <math>while(C) ...</math> runs as long as the condition <math>C</math> is true—after the loop has run, if it terminates, <math>C</math> is false.
 
The rule above is a deductive step that has as its premise the [[Hoare triple]] <math>\{C\land I\}\;\mathrm{body}\;\{I\}</math>.  This triple is actually a [[relation (mathematics)|relation]] on machine states.  It holds whenever starting from a state in which the boolean expression <math>C\land I</math> is true and successfully executing some program called ''body'', the machine ends up in a state in which <math>I</math> is true.  If this relation can be proven, the rule then allows us to conclude that successful execution of the program <code>while (C) body</code> will lead from a state in which <math>I</math> is true to a state in which <math>\lnot C\land I</math> holds. The boolean formula ''I'' in this rule is known as the loop invariant.
 
The following example illustrates how this rule works.  Consider the program
 
while (x < 10)
    x := x+1;
 
One can then prove the following Hoare triple:
 
:<math>\{x\leq10\}\; \mathbf{while}\ (x<10)\ x := x+1\;\{x=10\}</math>
 
The condition ''C'' of the <code>while</code> loop is <math>x<10</math>.  A useful loop invariant ''I'' is <math>x\leq10</math>.  Under these assumptions it is possible to prove the following Hoare triple:
 
:<math>\{x<10 \land x\leq10\}\; x := x+1 \;\{x\leq10\}</math>
 
While this triple can be derived formally from the rules of Floyd-Hoare logic governing assignment, it is also intuitively justified: Computation starts in a state where <math>x<10 \land x\leq10</math> is true, which means simply that <math>x<10</math> is true.  The computation adds 1 to x, which means that <math>x\leq10</math> is still true (for integer x).
 
Under this premise, the rule for <code>while</code> loops permits the following conclusion:
 
:<math>\{x\leq10\}\; \mathbf{while}\ (x<10)\ x := x+1 \;\{\lnot(x<10) \land x\leq10\}</math>
 
However, the post-condition <math>\lnot(x<10)\land x\leq10</math> (''x'' is less than or equal to 10, but it is not less than 10) is [[Logical equivalence|logically equivalent]] to <math>x=10</math>, which is what we wanted to show.
 
The loop invariant plays an important role in the intuitive argument for soundness of the Floyd-Hoare rule for <code>while</code> loops.  The loop invariant has to be true before each iteration of the loop body, and also after each iteration of the loop body.  Since a <code>while</code> loop is precisely the repeated iteration of the loop body, it follows that if the invariant is true before entering the loop, it must also be true after exiting the loop.
 
==Programming language support==
 
===Eiffel===
The [[Eiffel (programming language)|Eiffel]] programming language provides native support for loop invariants.<ref>[[Bertrand Meyer|Meyer, Bertrand]], ''Eiffel: The Language,'' [[Prentice Hall]], 1991, pp. 129–131.</ref> A loop invariant is expressed with the same syntax used for a [[class invariant]]. In the sample below, the loop invariant expression <code>x <= 10</code> must be true following the loop initialization, and after each execution of the loop body; this is checked at runtime.
 
<syntaxhighlight lang="eiffel">    from
        x := 0
    invariant
        x <= 10
    until
        x >= 10
    loop
        x := x + 1
    end</syntaxhighlight>
 
== See also ==
* [[Invariant (computer science)]]
* [[Loop variant]]
* [[Predicate transformer semantics#While loop|Weakest-preconditions of While loop]]
 
== References ==
{{reflist}}
 
== Further reading ==
* [[Thomas H. Cormen]], [[Charles E. Leiserson]], [[Ronald L. Rivest]], and [[Clifford Stein]]. ''[[Introduction to Algorithms]]'', Second Edition. MIT Press and McGraw-Hill, 2001. ISBN 0-262-03293-7. Pages 17–19, section 2.1: Insertion sort.
* [[David Gries]]. "A note on a standard strategy for developing loop invariants and loops." ''Science of Computer Programming'', vol 2, pp.&nbsp;207–214. 1984.
* Michael D. Ernst, Jake Cockrell, William G. Griswold, David Notkin. "[http://citeseer.ist.psu.edu/292512.html Dynamically Discovering Likely Program Invariants to Support Program Evolution]." ''International Conference on Software Engineering'', pp.&nbsp;213–224. 1999.
* Robert Paige. "Programming with Invariants." ''IEEE Software'', 3(1):56–69. January 1986.
* Yanhong A. Liu, Scott D. Stoller, and Tim Teitelbaum. [http://www.cs.sunysb.edu/~stoller/SIEC-SCP.html Strengthening Invariants for Efficient Computation]. ''Science of Computer Programming'', 41(2):139–172. October 2001.
* Michael Huth, Mark Ryan. "Logic in Computer Science.", Second Edition.
 
{{DEFAULTSORT:Loop Invariant}}
[[Category:Formal methods]]
[[Category:Control flow]]

Latest revision as of 02:48, 31 October 2014

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