Taxicab geometry, considered by Hermann Minkowski in 19th century Germany, is a form of geometry in which the usual distance function or metric of Euclidean geometry is replaced by a new metric in which the distance between two points is the sum of the absolute differences of their Cartesian coordinates. The taxicab metric is also known as rectilinear distance, L1 distance or norm (see Lp space), city block distance, Manhattan distance, or Manhattan length, with corresponding variations in the name of the geometry. The latter names allude to the grid layout of most streets on the island of Manhattan, which causes the shortest path a car could take between two intersections in the borough to have length equal to the intersections' distance in taxicab geometry.
The taxicab distance, , between two vectors in an n-dimensional real vector space with fixed Cartesian coordinate system, is the sum of the lengths of the projections of the line segment between the points onto the coordinate axes. More formally,
where are vectors
For example, in the plane, the taxicab distance between and is
Taxicab distance depends on the rotation of the coordinate system, but does not depend on its reflection about a coordinate axis or its translation. Taxicab geometry satisfies all of Hilbert's axioms (a formalization of Euclidean geometry) except for the side-angle-side axiom, as two triangles with equally "long" two sides and an identical angle between them are typically not congruent unless the mentioned sides happen to be parallel.
Circles in Taxicab geometry
A circle is a set of points with a fixed distance, called the radius, from a point called the center. In taxicab geometry, distance is determined by a different metric than in Euclidean geometry, and the shape of circles changes as well. Taxicab circles are squares with sides oriented at a 45° angle to the coordinate axes. The image to the right shows why this is true, by showing in red the set of all points with a fixed distance from a center, shown in blue. As the size of the city blocks diminishes, the points become more numerous and become a rotated square in a continuous taxicab geometry. While each side would have length Template:Sqrtr using a Euclidean metric, where r is the circle's radius, its length in taxicab geometry is 2r. Thus, a circle's circumference is 8r. Thus, the value of a geometric analog to is 4 in this geometry. The formula for the unit circle in taxicab geometry is in Cartesian coordinates and
A circle of radius r for the Chebyshev distance (L∞ metric) on a plane is also a square with side length 2r parallel to the coordinate axes, so planar Chebyshev distance can be viewed as equivalent by rotation and scaling to planar taxicab distance. However, this equivalence between L1 and L∞ metrics does not generalize to higher dimensions.
Whenever each pair in a collection of these circles has a nonempty intersection, there exists an intersection point for the whole collection; therefore, the Manhattan distance forms an injective metric space.
A circle of radius 1 (using this distance) is the von Neumann neighborhood of its center.
Measures of distances in chess
In chess, the distance between squares on the chessboard for rooks is measured in Manhattan distance; kings and queens use Chebyshev distance, and bishops use the Manhattan distance (between squares of the same color) on the chessboard rotated 45 degrees, i.e., with its diagonals as coordinate axes. To reach from one square to another, only kings require the number of moves equal to the distance; rooks, queens and bishops require one or two moves (on an empty board, and assuming that the move is possible at all in the bishop's case).
In solving an underdetermined system of linear equations, the regularisation term for the parameter vector is expressed in terms of the l1-norm (taxicab geometry) of the vector. This approach appears in the signal recovery framework called compressed sensing.
- Normed vector space
- Orthogonal convex hull
- Hamming distance
- Fifteen puzzle
- Random walk
- Manhattan wiring
- Réti endgame study